Posted by Dannic on September 27th, 2008 in Muds, Scripts, The Broken Shard
Just popping in with an update on the Broken Shard.
Things are coming along quite nicely. Learned a few things while working on it. I’ll try to incorporate them retroactively without screwing things up too badly.
There is a bug I haven’t been able to get rid of yet. Maybe I just don’t quite [...]
Posted by Dannic on March 13th, 2008 in Pimp Script
I still haven’t gotten the Pimp Script to where I want it. Not sure when I’ll have time to actually improve on it more than what I already have. Some of my latest scripting just hasn’t worked like it was supposed to. Guess I’ll have to go and troubleshoot it again to [...]
Posted by Dannic on October 10th, 2007 in Pimp Script, Scripts
Yet another Pimp Script update.
Yes, it is that time. It has been a little bit since my last update on the Pimp Script.
I have completed the conversion of the old code I wrote to the new Xajaxified version of the code. Everything has been converted and bug checked to the best of my [...]
Posted by Dannic on August 12th, 2007 in General, Pimp Script, Scripts
Been working on the script quite a bit. About a month ago, right after the change, I decided the script just wasn’t going to be quite as dynamic as I had hoped so I started working on converting it once again. Probably do this a couple of times. But for now, I think this is [...]
Posted by Dannic on June 3rd, 2007 in Pimp Script
The Pimp Script is coming along nicely. There is still quite a bit that needs to be done and I am always finding something that needs to be improved on when I am coding a file for it. That is what is slowing me down quite a bit. And not actually having time to code [...]
Posted by Dannic on May 20th, 2007 in Pimp Script
I am in the process of creating a Pimpwars style script that will replace the current script I am using. I have found that the script I am using is extremely difficult to update and maintain. Customization takes many hours.
So, with that in mind I decided to create my own script that did [...]