Posted by Dannic on September 24th, 2007 in Muds, The Broken Shard
I know it might not seem all that exciting but there have been quite a few things that are new on The Broken Shard.
There is now an inventory and about 1/8 of the city in place. Some of the message output has been updated and hopefully works correctly now.
Probably my most exciting thing for me [...]
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Posted by Dannic on August 16th, 2007 in General, Online Role Playing Games(ORPGS.com), Role Playing, The Broken Shard
The Broken Shard is a persistant browser based game. What this means is that the game doesn’t end. It will continue for as long as you would like to play. You do not need any special software to play this game. Just a Javascript enabled Browser.
The Broken Shard was originally started as a joint venture [...]
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Posted by Dannic on August 12th, 2007 in General, The Broken Shard
Hate to say it but the Chat engine I was using just wasn’t going to work right. Basically started over from scratch on the game engine itself.
I have learned quite a bit from my trial and error coding. Most of that trial and error coding done on Posse Invasion.
The game development, on my part, has [...]
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Posted by Dannic on January 6th, 2007 in The Broken Shard
Alright, just so you all know. I’ve gotten pretty far on the basic gaming concept.
You can currently do the following.
Create an Account. This is seperate from characters.
Create a Character. See one of the previous posts on this.
Chat in a room with other players.
Move from room to room. (this is not really quite done. some bugs [...]
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Posted by Dannic on January 1st, 2007 in The Broken Shard
Another update here.
Finished the character creation part of the game. It will probably remain the way it is for some time. At least until things get going and I find a need to modify it. Though that may happen sooner rather than later if I convert some of the code over to [...]
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Posted by Dannic on December 30th, 2006 in The Broken Shard
I know it has been quite some time since I even looked at this code. I have definitely learned a lot about php and ajax since I started on the project.
Currently it isn’t much more than a chat server. If you have logged in you may have already noticed this. But I am working on [...]
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Posted by Dannic on May 28th, 2006 in The Broken Shard
I have made some recent aquisitions of game code lately and this has caused me to focus on getting those either converted or fixed so that they work properly.
What this means is that the development of The Broken Shard is currently on hold. However, in the process of upgrading one of the games I [...]
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Posted by Dannic on April 15th, 2006 in The Broken Shard
I know I may have mentioned I was building a game a few times in various places. Never really did follow through on any of that until recently.
The Broken Shard will be a Online Role Playing Game. It will be free and will be as close to a mud as I can get. Combat systems [...]
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