Posse Invasion Script Update

Been working on the script quite a bit.  About a month ago, right after the change, I decided the script just wasn’t going to be quite as dynamic as I had hoped so I started working on converting it once again.  Probably do this a couple of times.  But for now, I think this is [...]

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The Broken Shard Update

Hate to say it but the Chat engine I was using just wasn’t going to work right.  Basically started over from scratch on the game engine itself.
I have learned quite a bit from my trial and error coding.  Most of that trial and error coding done on Posse Invasion.
The game development, on my part, has [...]

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