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	<title>Dannic, The Prince of Cats</title>
	<atom:link href="http://www.orpgs.com/dannic/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.orpgs.com/dannic</link>
	<description>Take what you can and give nothing back.</description>
	<pubDate>Sun, 28 Sep 2008 02:02:39 +0000</pubDate>
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	<language>en</language>
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			<item>
		<title>Update:  The Broken Shard</title>
		<link>http://www.orpgs.com/dannic/archives/update-the-broken-shard/</link>
		<comments>http://www.orpgs.com/dannic/archives/update-the-broken-shard/#comments</comments>
		<pubDate>Sun, 28 Sep 2008 01:19:46 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[Muds]]></category>

		<category><![CDATA[Scripts]]></category>

		<category><![CDATA[The Broken Shard]]></category>

		<category><![CDATA[armor]]></category>

		<category><![CDATA[coins]]></category>

		<category><![CDATA[combat]]></category>

		<category><![CDATA[core code]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[Karealia]]></category>

		<category><![CDATA[lpc]]></category>

		<category><![CDATA[mobs]]></category>

		<category><![CDATA[mud]]></category>

		<category><![CDATA[weapons]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=150</guid>
		<description><![CDATA[Just popping in with an update on the Broken Shard.
Things are coming along quite nicely.  Learned a few things while working on it.  I&#8217;ll try to incorporate them retroactively without screwing things up too badly.
There is a bug I haven&#8217;t been able to get rid of yet.  Maybe I just don&#8217;t quite [...]]]></description>
			<content:encoded><![CDATA[<p>Just popping in with an update on the Broken Shard.</p>
<p>Things are coming along quite nicely.  Learned a few things while working on it.  I&#8217;ll try to incorporate them retroactively without screwing things up too badly.</p>
<p>There is a bug I haven&#8217;t been able to get rid of yet.  Maybe I just don&#8217;t quite understand the problem enough to fix it.  I will get it eventually though.  </p>
<p>If you try to log in and just can&#8217;t get the game to start for some reason, try logging in again and starting.  For some reason it won&#8217;t recognize anyone the first time around.</p>
<p>The basic city of Karealia is done.  Have to add shops and stuff but the actual layout is done.  Started working on another area but I think I am going to put that on hold for a bit to get some of the core code done.</p>
<p>Coinage now works to some extent.  Dropping coins works great.  Haven&#8217;t got picking them up working quite yet but shouldn&#8217;t be much longer than this weekend for that.</p>
<p>Still have shops to work on and create inventory for.  Just start with the basics first.  Probably Armor, Weapons and General for starters.  That way you can buy stuff when you get coins.</p>
<p>I think that once I get the shops working and gear working right I will work on some mobs and a small area for combat.  </p>
<p>It is coming along nicely.  Using some code from my old mud has helped a bit.  Of course it has to be rewritten for php instead of LPC.  But that is part of the fun.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.orpgs.com/dannic/archives/update-the-broken-shard/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Spam</title>
		<link>http://www.orpgs.com/dannic/archives/spam/</link>
		<comments>http://www.orpgs.com/dannic/archives/spam/#comments</comments>
		<pubDate>Sat, 13 Sep 2008 14:21:09 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[spam]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=147</guid>
		<description><![CDATA[Hated to do it but I&#8217;ve had to install a script that auto-closes the posts after a certain number of days.  I was getting quite a bit of spam with the posts.  Maybe this will cut it down a bit.
]]></description>
			<content:encoded><![CDATA[<p>Hated to do it but I&#8217;ve had to install a script that auto-closes the posts after a certain number of days.  I was getting quite a bit of spam with the posts.  Maybe this will cut it down a bit.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.orpgs.com/dannic/archives/spam/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Hurricane Gustav</title>
		<link>http://www.orpgs.com/dannic/archives/hurricane-gustav/</link>
		<comments>http://www.orpgs.com/dannic/archives/hurricane-gustav/#comments</comments>
		<pubDate>Sat, 30 Aug 2008 20:28:24 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[category 5]]></category>

		<category><![CDATA[computer models]]></category>

		<category><![CDATA[Gustav]]></category>

		<category><![CDATA[Hurricane]]></category>

		<category><![CDATA[hurricane gustav]]></category>

		<category><![CDATA[New Orleans]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=142</guid>
		<description><![CDATA[Looks like it is time to start thinking about Hurricane Gustav.  Even though it is over 3 days  out still there can be some concern.  It has grown to a category 4 in a matter of hours from a category 1.  It also looks like it will be a category 5 [...]]]></description>
			<content:encoded><![CDATA[<p>Looks like it is time to start thinking about Hurricane Gustav.  Even though it is over 3 days  out still there can be some concern.  It has grown to a category 4 in a matter of hours from a category 1.  It also looks like it will be a category 5 here by the morning.</p>
<p>As of the last update on computer models the hurricane is still scheduled to hit just west of New Orleans.</p>
<p>Not to sound mean or anything, I certainly hope that we don&#8217;t see Gustav in this area any time soon.  Looks like it will be bad enough with it going in at New Orleans.  </p>
<p>Either way, we will have to be extra cautious in the coming days and keep an eye on its course.</p>
<p>It will not affect the server here.  Everything should function as it always has.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.orpgs.com/dannic/archives/hurricane-gustav/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Broken Shard Update</title>
		<link>http://www.orpgs.com/dannic/archives/broken-shard-update-2/</link>
		<comments>http://www.orpgs.com/dannic/archives/broken-shard-update-2/#comments</comments>
		<pubDate>Sun, 24 Aug 2008 01:51:45 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[The Broken Shard]]></category>

		<category><![CDATA[broken shard]]></category>

		<category><![CDATA[Guilds]]></category>

		<category><![CDATA[Legend of the Green Dragon]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=138</guid>
		<description><![CDATA[yep.  Been working on the broken shard site quite a bit lately.  Legend of the Green Dragon is great but I just can&#8217;t do what I want.  
I have finally finished the conversion of the site to the new engine.  No more page refreshes.  Works great and is ready for [...]]]></description>
			<content:encoded><![CDATA[<p>yep.  Been working on the broken shard site quite a bit lately.  Legend of the Green Dragon is great but I just can&#8217;t do what I want.  </p>
<p>I have finally finished the conversion of the site to the new engine.  No more page refreshes.  Works great and is ready for new users and character creation once again.</p>
<p>Still no real content but this new engine will make it so that the game is much more playable and will do what I need it to do.</p>
<p>Next to come is to finish off the streets of the main city as far as basic layout.  </p>
<p>Current priorities are:</p>
<ul>
<li>Streets</li>
<li>Shops</li>
<li>Gear</li>
<li>NPC&#8217;s</li>
<li>Combat Area</li>
<li>Mobs</li>
<li>Combat Code</li>
<li>Guilds</li>
</ul>
<p>Hope to have more ready tomorrow.  Maybe the streets and a shop or two.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Tropical Storm Fay faded out to just a blip on the radar.</title>
		<link>http://www.orpgs.com/dannic/archives/tropical-storm-fay-faded-out-to-just-a-blip-on-the-radar/</link>
		<comments>http://www.orpgs.com/dannic/archives/tropical-storm-fay-faded-out-to-just-a-blip-on-the-radar/#comments</comments>
		<pubDate>Sun, 24 Aug 2008 00:44:52 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[cantore]]></category>

		<category><![CDATA[Fay]]></category>

		<category><![CDATA[Joe Cantore]]></category>

		<category><![CDATA[thunder storms]]></category>

		<category><![CDATA[Tropical]]></category>

		<category><![CDATA[tropical storm fay]]></category>

		<category><![CDATA[Weather Channel]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=134</guid>
		<description><![CDATA[We thought we would get quite a bit of rain and wind with this Tropical Storm but it has basically been nothing but a light shower with a little bit of wind.
I was looking forward to having tree limbs to pick up in the yard but it doesn&#8217;t look like that will be the case. [...]]]></description>
			<content:encoded><![CDATA[<p>We thought we would get quite a bit of rain and wind with this Tropical Storm but it has basically been nothing but a light shower with a little bit of wind.</p>
<p>I was looking forward to having tree limbs to pick up in the yard but it doesn&#8217;t look like that will be the case.  We should have some more rain.  It may be light though.  Radar has most of the rain just completely bypassing us and heading north into Alabama.</p>
<p>Not to say that I&#8217;m sorry that it missed us so badly but it is a complete let down.  Joe Cantore would have been very disappointed had he arrived here to do his reporting for the Weather Channel as he has on other occasions.</p>
<p>I think we have seen worse thunder storms here than what the Tropical Storm has created.  Hopefully it will remain that way for the next couple of days as it sits and spins over our area.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Broken Shard back up.</title>
		<link>http://www.orpgs.com/dannic/archives/broken-shard-back-up/</link>
		<comments>http://www.orpgs.com/dannic/archives/broken-shard-back-up/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 20:51:08 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[The Broken Shard]]></category>

		<category><![CDATA[broken shard]]></category>

		<category><![CDATA[brokenshard]]></category>

		<category><![CDATA[browser based game]]></category>

		<category><![CDATA[MMORPG]]></category>

		<category><![CDATA[mud]]></category>

		<category><![CDATA[text game]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=132</guid>
		<description><![CDATA[The Broken Shard is back up.  It seems to be working mostly once again.  There are still a couple of things to fix but most people won&#8217;t know that something is broke.  It also seems to be working for IE and Firefox again as well.
I have some more work to do before [...]]]></description>
			<content:encoded><![CDATA[<p>The Broken Shard is back up.  It seems to be working mostly once again.  There are still a couple of things to fix but most people won&#8217;t know that something is broke.  It also seems to be working for IE and Firefox again as well.</p>
<p>I have some more work to do before it is ready, once again, for new players.  </p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Broken Shard - Update</title>
		<link>http://www.orpgs.com/dannic/archives/the-broken-shard-update-5/</link>
		<comments>http://www.orpgs.com/dannic/archives/the-broken-shard-update-5/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 21:31:09 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[The Broken Shard]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=129</guid>
		<description><![CDATA[Upon upgrading some of the 3rd party code I was using with the game it stopped working for IE.
I have been working for the last several days to upgrade the game to  better use the system a bit better.  More seamless streaming.  No constant refreshes.  But there is some issues I [...]]]></description>
			<content:encoded><![CDATA[<p>Upon upgrading some of the 3rd party code I was using with the game it stopped working for IE.</p>
<p>I have been working for the last several days to upgrade the game to  better use the system a bit better.  More seamless streaming.  No constant refreshes.  But there is some issues I am having still so it isn&#8217;t back up.</p>
<p>I have made some significant progress but there is still a minor issue with updating messages and stats that isn&#8217;t quite working right yet.  Then I have the navigation to fix then it should be back on track for building.</p>
<p>The new method should also make it easier for me to implement combat.  You will really like that once it is ready.  </p>
<p>Still have one street to actually install for the city.  But once it is in then it is just a matter of fleshing it out a bit and adding a little bit of functionality.  ie stores.</p>
<p>Once the stores are in place I&#8217;ll be working on a place to actually explore for creatures.</p>
<p>It is starting to actually look like a game.  Just a matter of time.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Something funny</title>
		<link>http://www.orpgs.com/dannic/archives/something-funny/</link>
		<comments>http://www.orpgs.com/dannic/archives/something-funny/#comments</comments>
		<pubDate>Tue, 22 Jul 2008 02:24:20 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=126</guid>
		<description><![CDATA[Just something funny that Nicole made one day.

Send a JibJab Sendables&#174; eCard Today!


]]></description>
			<content:encoded><![CDATA[<p>Just something funny that Nicole made one day.</p>
<div style='background-color:#e9e9e9; width: 425px;'><object id='A291659' quality='high' data='http://aka.zero.jibjab.com/client/zero/ClientZero_EmbedViewer.swf?external_make_id=QhwwLWYqE3UcCcAOV558QY6E&#038;service=sendables.jibjab.com' pluginspage='http://www.macromedia.com/go/getflashplayer' type='application/x-shockwave-flash' wmode='transparent' height='319' width='425'><param name='wmode' value='transparent'></param><param name='movie' value='http://aka.zero.jibjab.com/client/zero/ClientZero_EmbedViewer.swf?external_make_id=QhwwLWYqE3UcCcAOV558QY6E&#038;service=sendables.jibjab.com'></param><param name='scaleMode' value='showAll'></param><param name='quality' value='high'></param><param name='allowNetworking' value='all'></param><param name='allowFullScreen' value='true' /><param name='FlashVars' value='external_make_id=QhwwLWYqE3UcCcAOV558QY6E&#038;service=sendables.jibjab.com'></param><param name='allowScriptAccess' value='always'></param></object>
<div style='text-align:center; width:435px; margin-top:6px;'>Send a JibJab Sendables&reg; <a href='http://sendables.jibjab.com/sendables'>eCard</a> Today!</div>
</div>
<p><img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/CIMP/bT*xJmx*PTEyMTY2OTM*MTA*NTgmcHQ9MTIxNjY5MzQxOTE5NiZwPTE5MTEzMSZkPSZuPSZnPTI=.jpg" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Broken Shard Update</title>
		<link>http://www.orpgs.com/dannic/archives/the-broken-shard-update-4/</link>
		<comments>http://www.orpgs.com/dannic/archives/the-broken-shard-update-4/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 03:12:41 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[MMORPG]]></category>

		<category><![CDATA[The Broken Shard]]></category>

		<category><![CDATA[browser based game]]></category>

		<category><![CDATA[mud]]></category>

		<category><![CDATA[text game]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=125</guid>
		<description><![CDATA[Been a bit since I last worked on the game but I started back up and have added a few things to it.  There are more rooms to wander around now.  The city is probably about 60 percent laid out as far as the basic city is concerned.  Gotta thing of some [...]]]></description>
			<content:encoded><![CDATA[<p>Been a bit since I last worked on the game but I started back up and have added a few things to it.  There are more rooms to wander around now.  The city is probably about 60 percent laid out as far as the basic city is concerned.  Gotta thing of some new street names for some of it still.  Once I do that then it is just a matter of creating the files.  </p>
<p>Maybe I&#8217;ll have that done by the weekend.  Have to think about it now that I can work on the games instead of work.</p>
<p>I also implemented some rudimentary souls(emotes).  Once I got it working completely it will just be a matter of time before I populate the database with emotes to be used.  I may seek some help doing that for points to be used later.</p>
<p>I am hoping to get a few things accomplished in the next few weeks as I have more time to do things.  </p>
<p>Current wish list is:</p>
<p>Currency<br />
Bank<br />
Post office</p>
<p>I think once I get the city done and those items above then I can start on some of the other things that will make the game an actual game more than a glorified chat engine.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>DC Trip - Day 6</title>
		<link>http://www.orpgs.com/dannic/archives/dc-trip-day-6/</link>
		<comments>http://www.orpgs.com/dannic/archives/dc-trip-day-6/#comments</comments>
		<pubDate>Thu, 19 Jun 2008 23:48:53 +0000</pubDate>
		<dc:creator>Dannic</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Washington DC]]></category>

		<guid isPermaLink="false">http://www.orpgs.com/dannic/?p=124</guid>
		<description><![CDATA[Today was a pretty full day.  Still shorter than I would have liked but we made the best of it.
Got up early today.  Early enough that we didn&#8217;t have to park outside.  Got a parking spot in the garage again.  Meant that the cost of parking was quite a bit less. [...]]]></description>
			<content:encoded><![CDATA[<p>Today was a pretty full day.  Still shorter than I would have liked but we made the best of it.</p>
<p>Got up early today.  Early enough that we didn&#8217;t have to park outside.  Got a parking spot in the garage again.  Meant that the cost of parking was quite a bit less.  More than half.  So it started out great.</p>
<p>Weather is just amazing today.  Not quite as cool as yesterday but almost.  And it didn&#8217;t get above 80 at all.  Everyone wore long pants today.</p>
<p>Got there early so we could head to the Capital Building gift shop before heading off to the museums.  Got some great pictures.  Headed over to the other side to take pictures on the other side and ended up walking by the Supreme court.  Got in line to go inside and found out that they would be in session.</p>
<p>Talk about luck. This was a very good opportunity for us.  Maybe one of those lifetime ones.</p>
<p>Not only was the Supreme Court in session but they were going to make a ruling on 4 cases they heard earlier.  It was great.  Very impressive.  Too bad I couldn&#8217;t get pictures there either.</p>
<p>After we got done with the Supreme Court we headed back to the Longfellow Building so we could get our Capital stuff. Got to eat in the cafeteria as well.</p>
<p>Once we were refueled, we headed over to the Native History Museum.</p>
<p>I wasn&#8217;t really all that impressed with it.  Seems like it was really brief on different tribes.  Not much on history really.  More art and clothing mostly it seemed to me.  I lived in Tuscon and saw cooler things there I think.  There have been specials on the History Channel that I liked better than going to the Museum.  But that&#8217;s alright.  Just took time out from the next Museum.</p>
<p>Our last Museum of the day was the Air and Space Museum.  We didn&#8217;t even get close to finishing this one up.  We&#8217;ll go again in the morning.  But we are running out of time.  Tomorrow is the last day before we head back to Florida.</p>
<p>All in all, I&#8217;d have to say this was the best day so far.  It is a hard decision since yesterday was so cool as well but I do think that today wins out.</p>
]]></content:encoded>
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